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Computing

School Vision

To give all the opportunity to be who God created them to be and have fullness of life.

Our Computing Vision

For our pupils to: 

Understand the fundamental principles and concepts of information and technology.

(Foundations – Digital living skills) 
Know how to apply their skills to create programs, systems, and a range of content.

(Applications – Digital working skills) 
Be digitally literate, creative, and active participants in a digital world.

(Implications – Digital specialism) 

Spring 2024

KS2 attended the VEX IQ Robotics Competition at Nissan, in Sunderland. Pupils worked on team work matches, and their programming and robot skills. It was an amazing day, where our children spoke confidently to children from other schools, they worked on their tactics together and showed great enthusiasm throughout. We are really proud that we scored 27 points in the final. We are all looking forward to improving our robot and seeing what the field elements will be like in September 2024!​

Autumn 2023

We are off to an exciting start!

KS2 pupils have joined Miss Tillson in Robotics Club for a second year, to create a VEX robot and field elements. Pupils will be learning how to work together, to compete in the VEX Full Volume Competition in January 2024.

So far, our KS2 children have built the game floor and are starting to read and understand the build instructions. Pupils have taken an interest in being part collectors, builders, programmers and designers. We cannot wait to see the results.

Why is it important to know what careers there are in Computing?

The opportunities we give our pupils to raise awareness of different careers and prepare them for the world of work, can be found in our Careers Protocol.

Our Careers Protocol can be accessed here

The St. Peter’s Elwick Computing Curriculum

Our curriculum is based on the National Curriculum.


An example of a Road Map which we use at the beginning of each lesson:

Whole School Overview

By the end of Key Stage 1, children will be able to:

By the end of Key Stage 2, children will be able to:

Regional Robotics Competition

Children from STEM Club competed in a competition at Nissan, in Sunderland. They went head-to-head with schools across the region, including secondary schools. The day involved creating codes for our robot to move and empty the components, discussing strategies with other schools and winning points for their team. Our children gained confidence throughout the day and left determined to find new ways to modify and improve their robot. We are excited to see what the next season brings and for our children to continue to work as a team, using their computing knowledge and skills.

Our Online Safety Newsletters

Our Online Safety Newsletters can be accessed here.

Digital Leaders

Autumn

It was a great start to the year as lots of children put themselves forward for the Digital Leaders role. Every child that applied spoke clearly and passionately about their love of computing, including coding, internet safety and gaming. They explained that they would keep devices safe and work together to fix any problems. They identified ways to use the internet safely and sensibly, including how they would support their peers. Well done to everyone who took part! Here are our Digital Leaders for 2023-2024:

Spring

Our Digital Leaders have been meeting with other schools to discuss Safer Internet Day. They spoke about the theme for this year: Want to talk about it? Making space for conversations about life online. Our children shared what they had learned in the assembly and what each class had been working on. Thank you to our Digital Leaders for leading the assembly and sharing their knowledge and skills with the whole school.

Safer Internet Day – February 2023

Early Years and KS1 read the story Hanni and the Magic Window. Hanni saw things that worried her and she didn’t tell anyone. Mrs Rodwell notices Hanni doesn’t want to play and asks if she wants to talk about it. Hanni feels better after speaking to her grown up and her teacher.

They also played a game called ‘Can you help me please?

Children worked in groups to play a board game to practise asking for help. They asked each other how scenarios would make them feel and who would be the best person to talk to. They had to think of ways to ask for help with a problem.

Year 3/4 acted out different scenarios in groups, to show how they would give advice to their friends. They then led the activity with ‘I want to talk about…’ for Safer Internet Day. Many children wanted to emphasise the SMART rules and these have been displayed around school.

Year 5/6 children were advocating for change. They thought about what sort of internet they wanted to have. Here are some of their answers:

They played ‘pass the problem.’ This activity was a useful physical demonstration of the adage, “A problem shared is a problem halved.” Children were provided with a Lego tower and each time they shared an online worry or story, the blocks were removed. The problems were shared, and it became smaller and felt less significant. After some practice, our children thought of advice they could give before removing their portion of the problem.

Here are some examples of their work:

Useful Links for parents

BBC Bitesize KS1

BBC Bitesize KS2

Interland Internet Safety Game

Scratch coding 

Scratch games

Minecraft coding

Star Wars coding

Barefoot Computing – Ideas for home

Paintz online

Flip Animation

Microbit codingVex Robotics

Online Safety:

NSPCC

Safer InternetChild Net

Think U Know

Early Years and Key Stage One E-Safety texts:

Digiduck’s Big Decision 

Chicken Clicking 

Penguinpig 

The internet is like a puddle 

Webster’s email 

Webster’s Bedtime 

Webster’s Friend 

Webster’s Manners 

Little Bird’s Internet Security Adventure 

Once Upon a Time Online 

Key Stage Two E-Safety texts:

Diary of Elle – Elle Gets a Mobile Phone

Diary of Elle – Cyber Safety can be fun

Usborne’s Staying Safe Online

Learn the language of Social Media

Ant Clancy: Games Detective

Support your child with films and activities from Thinkuknow

Thinkuknow films and games are a great way to start and continue chats about online safety.

4-7s Jessie & Friends cartoons – https://www.thinkuknow.co.uk/parents/jessie-and-friends-videos/

A three-episode animated series which helps keep 4-7s safe online. It explores three popular online activities: watching videos, sharing pictures, and online gaming.

8 – 11s Play Like Share cartoons – https://www.thinkuknow.co.uk/parents/playlikeshare/

A three-episode animated series that helps keep 8-11 year olds safe from risks they might encounter online.

Band Runner game and advice website – https://www.thinkuknow.co.uk/8_10/

 A fun interactive game that helps reinforce key messages about online safety. You’ll find lots more advice on keeping your child safe online at www.thinkuknow.co.uk/parents

If you’re worried that a child is at risk of harm online, you should call the police. Children can make a report to CEOP at https://www.ceop.police.uk/safety-centre/

Information from: https://school-learningzone.co.uk/key_stage_two/ks2_computing/ks2_e_safety_for_kids.html

Any clubs, websites, agencies and organisations listed on this webpage outside of St Peter’s Elwick CofE Primary School are independent of the school.

Our Values and Ethos

Christian teachings play a large part in the daily goings on at St Peter's

Friendship & Trust

Service

Thankfulness

Compassion

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