Benedict Biscop Prince Bishop School Teaching Alliance Leading School
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Computing

Our vision: To understand the fundamental principles and concepts of information and technology. (Foundations – Digital living skills) To know how to apply their skills to create programs, systems, and a range of content. (Applications – Digital working skills) To be digitally literate, creative, and active participants in a digital world. (Implications – Digital specialism) 

Why is it important to know what careers there are in Computing?

The opportunities we give our pupils to raise awareness of different careers and prepare them for the world of work, can be found in our Careers Protocol.

The Hart Computing Curriculum

Our curriculum is based on the National Curriculum.

By the end of Key Stage 1, children will be able to:

By the end of Key Stage 2, children will be able to:

Coding Club

Coding Club & Robotics Enrichment

Our vibrant Coding Club offers pupils hands-on experience with cutting-edge technology:

  • LEGO League: Pupils solve real-world problems through research, coding, and innovation.
  • Scratch Programming: Creative coding projects that introduce logic, storytelling, and game design.
  • BBC Micro:bit Explorations: Pupils learn physical computing by creating interactive devices and wearable tech.
  • VEX IQ Robotics: Pupils program robots to complete engineering challenges, developing teamwork and resilience.

This club nurtures creativity, collaboration, and critical thinking.

Cultural Capital

Ofsted first mentioned cultural capital in their School Inspection Handbook as ‘the essential knowledge that pupils need to be educated citizens, introducing them to the best that has been thought and said and helping to engender an appreciation of human creativity and achievement.’

How we develop cultural capital at Hart Primary School

Our computing curriculum is designed not only to equip pupils with essential digital skills, but to foster curiosity, creativity, and confidence in a rapidly evolving technological world. We believe computing is a powerful tool for building cultural capital, empowering every child to thrive in modern society.

At our school, we make cultural capital practical and relevant by:

Empowering all learners with digital literacy, problem-solving skills, and computational thinking.

Exposing pupils to real-world technologies like robotics, coding platforms, and digital design tools.

Celebrating diversity in tech by showcasing global innovators, inclusive design, and ethical computing practices.

Fostering ambition and aspiration through competitions, collaborative projects, and leadership roles in digital initiatives.

Digital Leaders

It was a great start to the year as lots of children put themselves forward for the Digital Leaders role. Every child that applied spoke clearly and passionately about their love of computing, including coding, internet safety and gaming. They explained that they would keep devices safe and work together to fix any problems. They identified ways to use the internet safely and sensibly, including how they would support their peers. Well done to everyone who took part!

Our Digital Leaders have been meeting with other schools to discuss Safer Internet Day. Thank you for sharing your knowledge and skills with the whole school and checking in with each year group with their online safety lessons.

Key Documents

Curriculum Overview

An example a Road Map which we use in our computing lessons:

Useful Links for parents

BBC Bitesize KS1

BBC Bitesize KS2

Interland Internet Safety Game

Scratch coding 

Scratch games

Minecraft coding

Star Wars coding

Barefoot Computing – Ideas for home

Paintz online

Flip Animation

Microbit coding

Vex Robotics

Online Safety:

NSPCC

Safer InternetChild Net

Think U Know

Early Years and Key Stage One E-Safety texts:

Digiduck’s Big Decision 

Chicken Clicking 

Penguinpig 

The internet is like a puddle 

Webster’s email 

Webster’s Bedtime 

Webster’s Friend 

Webster’s Manners 

Little Bird’s Internet Security Adventure 

Once Upon a Time Online 

Key Stage Two E-Safety texts:

Diary of Elle – Elle Gets a Mobile Phone

Diary of Elle – Cyber Safety can be fun

Usborne’s Staying Safe Online

Learn the language of Social Media

Ant Clancy: Games Detective

Support your child with films and activities from Thinkuknow

Thinkuknow films and games are a great way to start and continue chats about online safety.

4-7s Jessie & Friends cartoons – https://www.thinkuknow.co.uk/parents/jessie-and-friends-videos/

A three-episode animated series which helps keep 4-7s safe online. It explores three popular online activities: watching videos, sharing pictures, and online gaming.

8 – 11s Play Like Share cartoons – https://www.thinkuknow.co.uk/parents/playlikeshare/

A three-episode animated series that helps keep 8-11 year olds safe from risks they might encounter online.

Band Runner game and advice website – https://www.thinkuknow.co.uk/8_10/

 A fun interactive game that helps reinforce key messages about online safety. You’ll find lots more advice on keeping your child safe online at www.thinkuknow.co.uk/parents

If you’re worried that a child is at risk of harm online, you should call the police. Children can make a report to CEOP at https://www.ceop.police.uk/safety-centre/ Information from: https://school-learningzone.co.uk/key_stage_two/ks2_computing/ks2_e_safety_for_kids.html

More information about our curriculum can be obtained by contacting your child’s teacher or the school office. Thank you

Our Values and Ethos

We have a set of school values that were devised in conjunction with our Governors, pupils, parents and staff

Friendship & Trust

Always our Best

Thankfulness

Compassion

Privacy Policy

We regard your privacy as important and any personal information you give to us will be used in accordance with the Data Protection Act and the General Data Protection Regulations.

We do not store personal information about individuals who visit this site except where they provide contact information via our contact us page and contact forms available on various pages throughout the website.

Any information you provide will only be used for the reasons specified and it will not be shared with any third party without your consent, unless required by law.

Your contact details are kept securely and are only accessed by authorised members of staff as part of the provision of school services. If you do not wish us to keep this contact information please tell us.

This website uses Google Analytics which provides statistical data about the usage of the site. This information is not used to identify individuals, but is collected to provide us with an understanding of the areas of interest on our site and how our site is being used.

If you are connected to the internet you will have an IP Address. This may take the form of a figure, such as 333.333.22.1. The address will be automatically collected and logged as part of the connection of your computer to our web server and may be used to determine the total number of visits to each part of the site. This data is not collected and used for other purposes.

This website contains links to other websites. The School is not responsible for the privacy practices of other sites or organisations and recommends you consult the privacy information on those sites.

This policy will be reviewed and updated versions will be posted on the website.

If you have any questions about the use of your personal information, the Information Commissioner is the independent regulator for both Data Protection and Freedom of Information.